With the booming market of smart phones, new apps are being developed every day. Hence, the competition is incredibly tough. If you are on your way to making one, stop and ask yourself these questions first. What app am I building? Before building an app, you need to consider what kind of business it is […]
Tag Archive: Need
There is plenty to do in Mass Effect: Andromeda, so be ready to dive in.
The Mass Effect franchise has officially returned with the fourth installment in the series, and everything here is very shiny and new. A new galaxy, new set of characters, and plenty of new content to delve into. Don’t be aghast if you’re a returning fan though, there are plenty of nods to the original trilogy, and this includes the alien races you [Read More…]
If you’ve got something interesting in the realm of Android, Chrome, or machine learning to show off, Google wants to hear about it.
Developers, Google I/O is for you, first and foremost — for the tech makers, the dreamers of apps, and the diehard fans who won’t dare use anything but an Android device. And it’s likely why you’re here, reading Android Central.
If you’re bummed you couldn’t get a ticket to the annual developer’s conference through [Read More…]
What we expect to see from this year’s Google I/O.
Google I/O 2017 will be here before you know it. Everyone’s involved: Google itself, presenters, hardware partners, and anyone else who will make the three-day event awesome is busy getting ready. We’re going to have fun and learn stuff. That’s the perfect combo.
Last year’s Google I/O had some logistics problems that shouldn’t return in 2017.
2017’s I/O is going to be at Mountain View’s Shoreline Amphitheatre [Read More…]
The main reason why people love Android so much is because there are so many customization options available for them. Throw in a custom launcher, icon pack or wallpaper and voila you have a new phone on your hands. However, at times users might have a hard time navigating the extensive number of possibilities. So […]
As the aspect ratio of phone screens changes this year, trusted diagonal measurements are becoming misleading.
With the arrival of the 5.7-inch LG G6, we have entered the era of 18:9 smartphones. Taller displays are set to become a major trend in phones in 2017, with Samsung rumored to use an even taller “18.5:9” configuration in its upcoming Galaxy S8, which looks set to come in 5.8- and 6.2-inch flavors. Apple, too, may switch to a taller [Read More…]
Wireless VR looks to be the next big thing, and here’s what you can expect!
Following the launch of two high-end desktop VR solutions, hardware firms are now investing in the next technology set to move virtual reality forward. With a number of improvements still to be made, tetherless VR systems are looking to be a key focus of upcoming headsets.
Read more at VRHeads
Some Google Pixel and Pixel XL units have been affected by a microphone hardware issue. This is what you need to do.
Google can’t seem to figure out its Pixel problem. Not only does the best phone of 2016 (and beyond) have some major inventory problems, but when it’s not working properly, it’s really not working properly. Take the latest issue the company is dealing with. Since the phone’s release, an increasing number of people have been complaining about [Read More…]
Google Cardboard brings VR to your phone.
Google Cardboard is just one of the many ways that you can now enjoy VR from the comfort of your own home, using your phone to power things. While it’s certainly not the most high end way to enjoy VR it is the most accessible, and it’s where plenty of folks who enjoy VR got their start. Using phone-based-VR cardboard can catapult you to another world, and let you see [Read More…]
The Samsung Gear VR finally has an official contrtoller.
Through Samsung’s partnership with Oculus, the Gear VR was the first smartphone-based VR headset with controls built right into the side of the body. This design enables a lot of unique control mechanisms, which has turned into hundreds of fun games and apps every user can enjoy.
In much the same way the headset itself has changed and grown from generation to generation, this control mechanism has been [Read More…]